X-Git-Url: https://git.r.bdr.sh/rbdr/super-polarity/blobdiff_plain/2af83e98005a14c439b360a5b9ac636f594d9f0c..74c155708d85abfc2cf227c08de4f27003015b3f:/Super%20Polarity/Actors/Ship.cs diff --git a/Super Polarity/Actors/Ship.cs b/Super Polarity/Actors/Ship.cs index 502c22e..2839c97 100644 --- a/Super Polarity/Actors/Ship.cs +++ b/Super Polarity/Actors/Ship.cs @@ -11,7 +11,6 @@ namespace SuperPolarity { public enum Polarity : byte { Negative, Positive, Neutral }; - protected uint HP; public Polarity CurrentPolarity; public uint MagneticRadius; @@ -22,12 +21,14 @@ namespace SuperPolarity protected bool Magnetizing; - public Ship(Game newGame) : base(newGame) { + public Ship(SuperPolarity newGame) : base(newGame) { MagneticRadius = 250; RepelRadius = 100; + HP = 5; + FleeVelocity = 5; - ActVelocity = 3; + ActVelocity = 2; ChargeVelocity = 1.5f; CurrentPolarity = Polarity.Neutral; Magnetizing = false;